An Unlikely Reunion

The Halls
"Just take a peek and come back."

Some cave exploring and really lucky turns gets the group past some rooms, tunnels some krillworms and into the light of day.

The light of day only the Obsidiman has ever truly seen with his own eyes. You are all basking in the sight and terrifying wonder of an open world.

Leaving the Kaer

Year we begin is 1506 TH

  • Meeting of the masters
  • Bowl stolen by cultists/thugs
  • A chase into the caves and a return
  • Kaer guard investigates the events
  • Ceremony and they leave “Ardanyan’s Saviors”
  • Full Day passes. Stay at kaldarn’s Tavern.
  • Ghandjoon. Meeting.
  • Upandals Hammer
  • Quest “Just take a peek and come back.”
  • Mission starts that same night.
  • Mines, horror is still a threat. Be careful.
Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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